

V-Ray render settings (image credit: José Tijerín) Detailed Comparison of Three Render Engines In it we will have to configure the animation parameters, the size of the frames, the type of samples to be used by V-Ray (which is in the Bucket option) and finally we will have to add the Denoiser element to eliminate the pixel noise that may arise. If we click on the Render Settings button, a floating window will appear. I’ll just remind you of the basics of rendering the scene. However, in order not to repeat what I already explained in the tutorial I talked about at the beginning, I’m going to skip all the creation of the character’s materials. Unfortunately, we will have to recreate all the materials so that they are all V-Ray materials and appear correctly in the render. As long as we don’t separate the FBX file from the folder with the rest of the textures, the model will be imported together with the materials and textures. To import the FBX file into the scene, we can drag it directly into the program or we can go to the File menu and look for the Import button to find the file on the computer. Export an iClone project to V-Ray (image credit: José Tijerín) Then make sure to export all the frames and click on the Export button. This time, just select the scene elements, go to the File menu and select the Export menu to save the file in FBX format.Ī floating window will appear in which we will have to select the Maya 3D preset from the different presets. We are going to import the iClone animation into Maya to use V-Ray. If you have never used Maya or a similar advanced 3D program before, be warned that the barrier to entry can be prohibitive, with a high price tag. The common factor is the high price of the one-year license. Keep in mind that although the program works in a similar way in some applications, in others it does not. This tutorial is going to be carried out with V-Ray for Maya. Character modelling, rigging and animation is the hardest 3D task going and, once you’ve laboriously set up your project, you then need to render it, which can take days.Comparison of Omniverse, Unreal Engine 5, and Maya V-Ray for 3D Real-time Animation Such extensibility is clearly a plus, but it begs a question: if you already own 3ds max, why wouldn’t you use its greater modelling and animation power to produce your movie? The answer is sheer speed.
Reallusion iclone image effects software#
It also provides greater control over face-shaping and particle-based effects, a basic timeline editor, integration with Reallusion’s dedicated lip-synch software CrazyTalk and direct integration with 3ds max. The Studio version of iClone ($200) includes a dedicated Motion Editor module, which lets you merge existing animations and poses, and create your own by manipulating the avatar’s skeleton.

Sadly, iClone doesn’t let you go beyond these presets to create your own animations. As these are based on captured motion data, the results are surprisingly natural. You also need to animate the avatars themselves, and this is easily done by applying motions and poses from a range of around 100 presets for walking, idling, dancing and so on. This means you can produce totally new styles of clothing simply by editing the CloneCloth opacity layer. A major advance is iClone’s new support for CloneCloth in which avatars are built on dual layers – one for the outer garment and one for the inner skin.

You can do this in iClone by using sliders to change global factors such as brightness or hue, or you can load the bitmaps into an editor such as Photoshop. More importantly, you can completely change the appearance of your avatars simply by editing various clothing texture maps. Further G2 characters built on different body shapes are available to buy, but you can get a long way by customising the provided presets – resizing body, head and hands, swapping eyes, hair and so on. They’re built on iClone’s new G2 technology, which offers greater realism through superior rigging and higher resolution textures. The previous version’s range of characters has been expanded by two: Jane and Jack. Setting the scene is important, but iClone’s main focus is rightly on its actors. Select the new SFX icon and you can quickly add customisable particle-based effects such as fogs, fountains and fire. Select the Scene icon, for example, and you can choose from a range of 2D backdrops or 3D sets, including new outdoor options with LivePlants that move in the breeze, or you can import or build your own. Launch the program and you’re presented with a clean, modern interface built around a main icon bar that provides drill-down access to all the functions.
